#define GL_API
#define GL_APIENTRY

// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
// "glext.h" are parsed.
#define GL_GLEXT_PROTOTYPES
#define GL_GLES_PROTOTYPES

#include <GLES/gl.h>
#include <GLES/glext-supplement.h>
#include <GLES/glext.h>
