/**
 * Copyright 2010 JogAmp Community. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are
 * permitted provided that the following conditions are met:
 *
 *    1. Redistributions of source code must retain the above copyright notice, this list of
 *       conditions and the following disclaimer.
 *
 *    2. Redistributions in binary form must reproduce the above copyright notice, this list
 *       of conditions and the following disclaimer in the documentation and/or other materials
 *       provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * The views and conclusions contained in the software and documentation are those of the
 * authors and should not be interpreted as representing official policies, either expressed
 * or implied, of JogAmp Community.
 */

package com.jogamp.opengl.test.junit.jogl.offscreen;

import com.jogamp.opengl.*;

import com.jogamp.opengl.util.GLReadBufferUtil;

public class ReadBufferBase implements GLEventListener {
    public boolean glDebug = false ;
    public boolean glTrace = false ;

    protected GLDrawable externalRead;

    GLReadBufferUtil readBufferUtil;

    public ReadBufferBase (final GLDrawable externalRead, final boolean write2Texture) {
        this.externalRead = externalRead ;
        this.readBufferUtil = new GLReadBufferUtil(false, write2Texture);
    }

    public void init(final GLAutoDrawable drawable) {
        GL _gl = drawable.getGL();

        _gl.glGetError(); // flush error ..

        if(glDebug) {
            try {
                _gl = _gl.getContext().setGL( GLPipelineFactory.create("com.jogamp.opengl.Debug", null, _gl, null) );
            } catch (final Exception e) {
                throw new RuntimeException("can not set debug pipeline", e);
            }
        }

        if(glTrace) {
            try {
                _gl = _gl.getContext().setGL( GLPipelineFactory.create("com.jogamp.opengl.Trace", null, _gl, new Object[] { System.err } ) );
            } catch (final Exception e) {
                throw new RuntimeException("can not set trace pipeline", e);
            }
        }

        System.out.println(_gl);

        _gl.getContext().setGLReadDrawable(externalRead);
        if(_gl.isGL2GL3()) {
            _gl.getGL2GL3().glReadBuffer(GL.GL_FRONT);
        }
        System.out.println("---------------------------");
        System.out.println(_gl.getContext());
        System.out.println("---------------------------");
    }

    public void reshape(final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) {
    }

    public void dispose(final GLAutoDrawable drawable) {
        readBufferUtil.dispose(drawable.getGL());
    }

    public void display(final GLAutoDrawable drawable) {
        readBufferUtil.readPixels(drawable.getGL(), false);
    }

}

