<?xml version="1.0" encoding="utf-8"?>
<Type Name="SortedSet&lt;T&gt;+Enumerator" FullName="System.Collections.Generic.SortedSet&lt;T&gt;+Enumerator">
  <TypeSignature Language="C#" Value="public struct SortedSet&lt;T&gt;.Enumerator : System.Collections.Generic.IEnumerator&lt;T&gt;" />
  <TypeSignature Language="ILAsm" Value=".class nested public sequential ansi serializable sealed beforefieldinit SortedSet`1/Enumerator&lt;T&gt; extends System.ValueType implements class System.Collections.Generic.IEnumerator`1&lt;!T&gt;, class System.Collections.IEnumerator, class System.IDisposable" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <TypeParameters>
    <TypeParameter Name="T" />
  </TypeParameters>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.Collections.Generic.IEnumerator&lt;T&gt;</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>A <see cref="T:System.Collections.Generic.SortedSet`1" /> object maintains a sorted order without affecting performance as elements are inserted and deleted. Duplicate elements are not allowed. Changing the sort values of existing items is not supported and may lead to unexpected behavior.</para>
      <para>For a thread safe alternative to <see cref="T:System.Collections.Generic.SortedSet`1" />, see <see cref="T:System.Collections.Immutable.ImmutableSortedSet`1" /></para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Represents a collection of objects that is maintained in sorted order.</para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName="Current">
      <MemberSignature Language="C#" Value="public T Current { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance !T Current" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>T</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="public void Dispose ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Dispose() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MoveNext">
      <MemberSignature Language="C#" Value="public bool MoveNext ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool MoveNext() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="System.Collections.IEnumerator.Current">
      <MemberSignature Language="C#" Value="object System.Collections.IEnumerator.Current { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance object System.Collections.IEnumerator.Current" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="System.Collections.IEnumerator.Reset">
      <MemberSignature Language="C#" Value="void IEnumerator.Reset ();" />
      <MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Collections.IEnumerator.Reset() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>