<?xml version="1.0" encoding="utf-8"?>
<Type Name="HashSet&lt;T&gt;+Enumerator" FullName="System.Collections.Generic.HashSet&lt;T&gt;+Enumerator">
  <TypeSignature Language="C#" Value="public struct HashSet&lt;T&gt;.Enumerator : System.Collections.Generic.IEnumerator&lt;T&gt;" />
  <TypeSignature Language="ILAsm" Value=".class nested public sequential ansi serializable sealed beforefieldinit HashSet`1/Enumerator&lt;T&gt; extends System.ValueType implements class System.Collections.Generic.IEnumerator`1&lt;!T&gt;, class System.Collections.IEnumerator, class System.IDisposable" />
  <AssemblyInfo>
    <AssemblyName>System.Core</AssemblyName>
    <AssemblyVersion>3.5.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <TypeParameters>
    <TypeParameter Name="T" />
  </TypeParameters>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.Collections.Generic.IEnumerator&lt;T&gt;</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>The <see cref="T:System.Collections.Generic.HashSet`1" /> class provides high-performance set operations. A set is a collection that contains no duplicate elements, and whose elements are in no particular order.</para>
      <para>The capacity of a <see cref="T:System.Collections.Generic.HashSet`1" /> object is the number of elements that the object can hold. A <see cref="T:System.Collections.Generic.HashSet`1" /> object's capacity automatically increases as elements are added to the object.</para>
      <para>For very large <see cref="T:System.Collections.Generic.HashSet`1" /> objects, you can increase the maximum capacity to 2 billion elements on a 64-bit system by setting the enabled attribute of the <format type="text/html"><a href="5c7ea24a-39ac-4e5f-83b7-b9f9a1b556ab">gcAllowVeryLargeObjects</a></format> configuration element to true in the run-time environment.</para>
      <para>Starting with the net_v40_long, the <see cref="T:System.Collections.Generic.HashSet`1" /> class implements the <see cref="T:System.Collections.Generic.ISet`1" /> interface.</para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Represents a set of values.</para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName="Current">
      <MemberSignature Language="C#" Value="public T Current { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance !T Current" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>3.5.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>T</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="public void Dispose ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Dispose() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>3.5.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MoveNext">
      <MemberSignature Language="C#" Value="public bool MoveNext ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool MoveNext() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>3.5.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="System.Collections.IEnumerator.Current">
      <MemberSignature Language="C#" Value="object System.Collections.IEnumerator.Current { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance object System.Collections.IEnumerator.Current" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>3.5.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="System.Collections.IEnumerator.Reset">
      <MemberSignature Language="C#" Value="void IEnumerator.Reset ();" />
      <MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Collections.IEnumerator.Reset() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>3.5.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>