<?xml version="1.0" encoding="utf-8"?>
<Type Name="SwitchAttribute" FullName="System.Diagnostics.SwitchAttribute">
  <TypeSignature Language="C#" Value="public sealed class SwitchAttribute : Attribute" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit SwitchAttribute extends System.Attribute" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Attribute</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Constructor | System.AttributeTargets.Method | System.AttributeTargets.Property | System.AttributeTargets.Event | System.AttributeTargets.All)</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>System.MonoLimitation("This attribute is not considered in trace support.")</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>A <see cref="T:System.Diagnostics.SwitchAttribute" /> attribute can be used on an assembly, class, constructor, method, property, or event.</para>
      <para>The <see cref="T:System.Diagnostics.SwitchAttribute" /> attribute can be used by tools that inspect an assembly for configuration settings. </para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Identifies a switch used in an assembly, class, or member.</para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SwitchAttribute (string switchName, Type switchType);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string switchName, class System.Type switchType) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="switchName" Type="System.String" />
        <Parameter Name="switchType" Type="System.Type" />
      </Parameters>
      <Docs>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The <paramref name="switchName" /> parameter should match the <see cref="P:System.Diagnostics.Switch.DisplayName" /> property of the switch.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Initializes a new instance of the <see cref="T:System.Diagnostics.SwitchAttribute" /> class, specifying the name and the type of the switch. </para>
        </summary>
        <param name="switchName">
          <attribution license="cc4" from="Microsoft" modified="false" />The display name of the switch.</param>
        <param name="switchType">
          <attribution license="cc4" from="Microsoft" modified="false" />The type of the switch.</param>
      </Docs>
    </Member>
    <Member MemberName="GetAll">
      <MemberSignature Language="C#" Value="public static System.Diagnostics.SwitchAttribute[] GetAll (System.Reflection.Assembly assembly);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Diagnostics.SwitchAttribute[] GetAll(class System.Reflection.Assembly assembly) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Diagnostics.SwitchAttribute[]</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="assembly" Type="System.Reflection.Assembly" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Returns all switch attributes for the specified assembly.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>An array that contains all the switch attributes for the assembly.</para>
        </returns>
        <param name="assembly">
          <attribution license="cc4" from="Microsoft" modified="false" />The assembly to check for switch attributes.</param>
      </Docs>
    </Member>
    <Member MemberName="SwitchDescription">
      <MemberSignature Language="C#" Value="public string SwitchDescription { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string SwitchDescription" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The <see cref="P:System.Diagnostics.SwitchAttribute.SwitchDescription" /> property typically indicates the function of the switch. </para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets or sets the description of the switch.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="SwitchName">
      <MemberSignature Language="C#" Value="public string SwitchName { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string SwitchName" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The <see cref="P:System.Diagnostics.SwitchAttribute.SwitchName" /> property should match the <see cref="P:System.Diagnostics.Switch.DisplayName" /> property of the switch.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets or sets the display name of the switch.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="SwitchType">
      <MemberSignature Language="C#" Value="public Type SwitchType { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Type SwitchType" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Type</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets or sets the type of the switch.</para>
        </summary>
      </Docs>
    </Member>
  </Members>
</Type>