<?xml version="1.0" encoding="utf-8"?>
<Type Name="SkinIDTypeConverter" FullName="System.Web.UI.Design.SkinIDTypeConverter">
  <TypeSignature Language="C#" Value="public class SkinIDTypeConverter : System.ComponentModel.TypeConverter" />
  <AssemblyInfo>
    <AssemblyName>System.Design</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.ComponentModel.TypeConverter</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <remarks>To be added.</remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Provides a list of valid skin IDs for a control at design time, based on the currently applicable theme.</para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SkinIDTypeConverter ();" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Initializes a new instance of the <see cref="T:System.Web.UI.Design.SkinIDTypeConverter" /> class.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="CanConvertFrom">
      <MemberSignature Language="C#" Value="public override bool CanConvertFrom (System.ComponentModel.ITypeDescriptorContext context, Type sourceType);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="context" Type="System.ComponentModel.ITypeDescriptorContext" />
        <Parameter Name="sourceType" Type="System.Type" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Returns a value indicating whether this converter can convert a <see cref="P:System.Web.UI.Control.SkinID" /> object to a string using the provided format context and type.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>true, if the conversion can be made; otherwise, false.</para>
        </returns>
        <param name="context">
          <attribution license="cc4" from="Microsoft" modified="false" />An T:System.ComponentModel.ITypeDescriptorContext that provides a format context for the control being designed.</param>
        <param name="sourceType">
          <attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Type" />.</param>
      </Docs>
    </Member>
    <Member MemberName="CanConvertTo">
      <MemberSignature Language="C#" Value="public override bool CanConvertTo (System.ComponentModel.ITypeDescriptorContext context, Type destType);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="context" Type="System.ComponentModel.ITypeDescriptorContext" />
        <Parameter Name="destType" Type="System.Type" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Returns a value indicating whether this converter can convert a <see cref="P:System.Web.UI.Control.SkinID" /> object to the specified type, using the specified context.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>true, if a conversion can be made; otherwise, false.</para>
        </returns>
        <param name="context">
          <attribution license="cc4" from="Microsoft" modified="false" />An T:System.ComponentModel.ITypeDescriptorContext that provides a format context for the control being designed.</param>
        <param name="destType">
          <attribution license="cc4" from="Microsoft" modified="false" />A T:System.Type that represents the type to convert to.</param>
      </Docs>
    </Member>
    <Member MemberName="ConvertFrom">
      <MemberSignature Language="C#" Value="public override object ConvertFrom (System.ComponentModel.ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="context" Type="System.ComponentModel.ITypeDescriptorContext" />
        <Parameter Name="culture" Type="System.Globalization.CultureInfo" />
        <Parameter Name="value" Type="System.Object" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Converts the given string to a <see cref="P:System.Web.UI.Control.SkinID" /> object using the specified context and culture information.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>An object that can be cast as a <see cref="P:System.Web.UI.DataSourceControl.SkinID" /> object, if the conversion can be made; otherwise, null.</para>
        </returns>
        <param name="context">
          <attribution license="cc4" from="Microsoft" modified="false" />An T:System.ComponentModel.ITypeDescriptorContext that provides a format context that represents the control being designed.</param>
        <param name="culture">
          <attribution license="cc4" from="Microsoft" modified="false" />A T:System.Globalization.CultureInfo. If null is passed, the current culture is assumed.</param>
        <param name="value">
          <attribution license="cc4" from="Microsoft" modified="false" />The string to convert.</param>
      </Docs>
    </Member>
    <Member MemberName="ConvertTo">
      <MemberSignature Language="C#" Value="public override object ConvertTo (System.ComponentModel.ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value, Type destinationType);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="context" Type="System.ComponentModel.ITypeDescriptorContext" />
        <Parameter Name="culture" Type="System.Globalization.CultureInfo" />
        <Parameter Name="value" Type="System.Object" />
        <Parameter Name="destinationType" Type="System.Type" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Converts the given <see cref="P:System.Web.UI.Control.SkinID" /> object to a string using the specified context and culture information.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>An object that represents the converted value.</para>
        </returns>
        <param name="context">
          <attribution license="cc4" from="Microsoft" modified="false" />An T:System.ComponentModel.ITypeDescriptorContext that provides a format context that represents the control being designed.</param>
        <param name="culture">
          <attribution license="cc4" from="Microsoft" modified="false" />A T:System.Globalization.CultureInfo. If null, the current culture is assumed. </param>
        <param name="value">
          <attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:System.Web.UI.Control.SkinID" /> object to convert.</param>
        <param name="destinationType">
          <attribution license="cc4" from="Microsoft" modified="false" />The T:System.Type to convert <paramref name="value" /> to (must be a <see cref="T:System.String" />). </param>
      </Docs>
    </Member>
    <Member MemberName="GetStandardValues">
      <MemberSignature Language="C#" Value="public override System.ComponentModel.TypeConverter.StandardValuesCollection GetStandardValues (System.ComponentModel.ITypeDescriptorContext context);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.ComponentModel.TypeConverter+StandardValuesCollection</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="context" Type="System.ComponentModel.ITypeDescriptorContext" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Returns a set of <see cref="P:System.Web.UI.Control.SkinID" /> objects that can be applied to the control that is represented by the given format context.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A <see cref="T:System.ComponentModel.TypeConverter.StandardValuesCollection" /> that holds a set of <see cref="P:System.Web.UI.Control.SkinID" /> objects; otherwise, null, if the control does not support skins.</para>
        </returns>
        <param name="context">
          <attribution license="cc4" from="Microsoft" modified="false" />An T:System.ComponentModel.ITypeDescriptorContext that provides a format context that represents the control being designed. <paramref name="context" /> or properties of <paramref name="context" /> can be null.</param>
      </Docs>
    </Member>
    <Member MemberName="GetStandardValuesSupported">
      <MemberSignature Language="C#" Value="public override bool GetStandardValuesSupported (System.ComponentModel.ITypeDescriptorContext context);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="context" Type="System.ComponentModel.ITypeDescriptorContext" />
      </Parameters>
      <Docs>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Returns a value indicating whether the control that is represented by the given context supports a set of <see cref="P:System.Web.UI.Control.SkinID" /> objects that can be picked from a list.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>true, if <see cref="Overload:System.Web.UI.Design.SkinIDTypeConverter.GetStandardValues" /> should be called to find a common set of values the object supports; otherwise, false.</para>
        </returns>
        <param name="context">
          <attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.ComponentModel.ITypeDescriptorContext" /> for the control being designed.</param>
      </Docs>
    </Member>
  </Members>
</Type>