<?xml version="1.0" encoding="utf-8"?>
<Type Name="ThreadState" FullName="System.Diagnostics.ThreadState">
  <TypeSignature Language="C#" Maintainer="auto" Value="public enum ThreadState" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed ThreadState extends System.Enum" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>1.0.3300.0</AssemblyVersion>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Docs>
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <block subset="none" type="note">
        <para>There are two thread state enumerations, <see cref="T:System.Diagnostics.ThreadState" /> and <see cref="T:System.Threading.ThreadState" />.  The thread state enumerations are only of interest in a few debugging scenarios. Your code should never use thread state to synchronize the activities of threads.</para>
      </block>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Specifies the current execution state of the thread.</para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName="Initialized">
      <MemberSignature Language="C#" Value="Initialized" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Initialized = int32(0)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Diagnostics.ThreadState</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A state that indicates the thread has been initialized, but has not yet started.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Ready">
      <MemberSignature Language="C#" Value="Ready" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Ready = int32(1)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Diagnostics.ThreadState</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A state that indicates the thread is waiting to use a processor because no processor is free. The thread is prepared to run on the next available processor.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Running">
      <MemberSignature Language="C#" Value="Running" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Running = int32(2)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Diagnostics.ThreadState</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A state that indicates the thread is currently using a processor.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Standby">
      <MemberSignature Language="C#" Value="Standby" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Standby = int32(3)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Diagnostics.ThreadState</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A state that indicates the thread is about to use a processor. Only one thread can be in this state at a time.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Terminated">
      <MemberSignature Language="C#" Value="Terminated" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Terminated = int32(4)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Diagnostics.ThreadState</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A state that indicates the thread has finished executing and has exited.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Transition">
      <MemberSignature Language="C#" Value="Transition" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Transition = int32(6)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Diagnostics.ThreadState</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A state that indicates the thread is waiting for a resource, other than the processor, before it can execute. For example, it might be waiting for its execution stack to be paged in from disk.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Unknown">
      <MemberSignature Language="C#" Value="Unknown" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Unknown = int32(7)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Diagnostics.ThreadState</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The state of the thread is unknown.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Wait">
      <MemberSignature Language="C#" Value="Wait" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Wait = int32(5)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Diagnostics.ThreadState</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>A state that indicates the thread is not ready to use the processor because it is waiting for a peripheral operation to complete or a resource to become free. When the thread is ready, it will be rescheduled.</para>
        </summary>
      </Docs>
    </Member>
  </Members>
</Type>