<?xml version="1.0" encoding="utf-8"?>
<Type Name="LicenseContext" FullName="System.ComponentModel.LicenseContext">
  <TypeSignature Language="C#" Value="public class LicenseContext : IServiceProvider" Maintainer="auto" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit LicenseContext extends System.Object implements class System.IServiceProvider" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>1.0.3300.0</AssemblyVersion>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IServiceProvider</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>This class provides the default <see cref="T:System.ComponentModel.LicenseContext" />. It implements only run-time support and does not support saved license keys.</para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Specifies when you can use a licensed object and provides a way of obtaining additional services needed to support licenses running within its domain.</para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public LicenseContext ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue />
      <Parameters />
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Initializes a new instance of the <see cref="T:System.ComponentModel.LicenseContext" /> class. </para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="GetSavedLicenseKey">
      <MemberSignature Language="C#" Value="public virtual string GetSavedLicenseKey (Type type, System.Reflection.Assembly resourceAssembly);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance string GetSavedLicenseKey(class System.Type type, class System.Reflection.Assembly resourceAssembly) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
        <Parameter Name="resourceAssembly" Type="System.Reflection.Assembly" />
      </Parameters>
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>When overridden in a derived class, returns a saved license key for the specified type, from the specified resource assembly.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>The <see cref="P:System.ComponentModel.License.LicenseKey" /> for the specified type. This method returns null unless you override it.</para>
        </returns>
        <param name="type">
          <attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Type" /> that represents the type of component. </param>
        <param name="resourceAssembly">
          <attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.Reflection.Assembly" /> with the license key. </param>
      </Docs>
    </Member>
    <Member MemberName="GetService">
      <MemberSignature Language="C#" Value="public virtual object GetService (Type type);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance object GetService(class System.Type type) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
      </Parameters>
      <Docs>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets the requested service, if it is available.</para>
        </summary>
        <returns>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>An instance of the service, or null if the service cannot be found.</para>
        </returns>
        <param name="type">
          <attribution license="cc4" from="Microsoft" modified="false" />The type of service to retrieve. </param>
      </Docs>
    </Member>
    <Member MemberName="SetSavedLicenseKey">
      <MemberSignature Language="C#" Value="public virtual void SetSavedLicenseKey (Type type, string key);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void SetSavedLicenseKey(class System.Type type, string key) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="type" Type="System.Type" />
        <Parameter Name="key" Type="System.String" />
      </Parameters>
      <Docs>
        <remarks>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Typically, call this method when you set <see cref="T:System.ComponentModel.LicenseUsageMode" /> at design time. You must override the <see cref="P:System.ComponentModel.LicenseContext.UsageMode" /> property to implement design-time license support.</para>
        </remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>When overridden in a derived class, sets a license key for the specified type.</para>
        </summary>
        <param name="type">
          <attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Type" /> that represents the component associated with the license key. </param>
        <param name="key">
          <attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:System.ComponentModel.License.LicenseKey" /> to save for the type of component. </param>
      </Docs>
    </Member>
    <Member MemberName="UsageMode">
      <MemberSignature Language="C#" Value="public virtual System.ComponentModel.LicenseUsageMode UsageMode { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype System.ComponentModel.LicenseUsageMode UsageMode" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.ComponentModel.LicenseUsageMode</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added: an object of type 'LicenseUsageMode'</value>
        <remarks>To be added</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>When overridden in a derived class, gets a value that specifies when you can use a license.</para>
        </summary>
      </Docs>
    </Member>
  </Members>
</Type>