<?xml version="1.0" encoding="utf-8"?>
<Type Name="SystemSounds" FullName="System.Media.SystemSounds">
  <TypeSignature Language="C#" Value="public sealed class SystemSounds" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit SystemSounds extends System.Object" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>The <see cref="T:System.Media.SystemSounds" /> class provides methods for retrieving the sounds associated with a set of operating system sound-event types for the current user. The sounds associated with each type of operating system sound event can be configured in Windows Control Panel.</para>
      <para>
        <see cref="T:System.Media.SystemSounds" /> provides static methods to access the sounds associated with the <see cref="P:System.Media.SystemSounds.Asterisk" />, <see cref="P:System.Media.SystemSounds.Beep" />, <see cref="P:System.Media.SystemSounds.Exclamation" />, <see cref="P:System.Media.SystemSounds.Hand" /> and <see cref="P:System.Media.SystemSounds.Question" /> sound events. Each property returns a <see cref="T:System.Media.SystemSound" /> that can be used to play the sound.</para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Retrieves sounds associated with a set of Windows operating system sound-event types. This class cannot be inherited.</para>
    </summary>
  </Docs>
  <Members>
    <Member MemberName="Asterisk">
      <MemberSignature Language="C#" Value="public static System.Media.SystemSound Asterisk { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class System.Media.SystemSound Asterisk" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Media.SystemSound</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets the sound associated with the Asterisk program event in the current Windows sound scheme.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Beep">
      <MemberSignature Language="C#" Value="public static System.Media.SystemSound Beep { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class System.Media.SystemSound Beep" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Media.SystemSound</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets the sound associated with the Beep program event in the current Windows sound scheme.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Exclamation">
      <MemberSignature Language="C#" Value="public static System.Media.SystemSound Exclamation { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class System.Media.SystemSound Exclamation" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Media.SystemSound</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets the sound associated with the Exclamation program event in the current Windows sound scheme.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Hand">
      <MemberSignature Language="C#" Value="public static System.Media.SystemSound Hand { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class System.Media.SystemSound Hand" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Media.SystemSound</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets the sound associated with the Hand program event in the current Windows sound scheme.</para>
        </summary>
      </Docs>
    </Member>
    <Member MemberName="Question">
      <MemberSignature Language="C#" Value="public static System.Media.SystemSound Question { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class System.Media.SystemSound Question" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Media.SystemSound</ReturnType>
      </ReturnValue>
      <Docs>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
        <summary>
          <attribution license="cc4" from="Microsoft" modified="false" />
          <para>Gets the sound associated with the Question program event in the current Windows sound scheme.</para>
        </summary>
      </Docs>
    </Member>
  </Members>
</Type>