#ifndef NVIM_BUFFER_DEFS_H
#define NVIM_BUFFER_DEFS_H

#include <stdbool.h>
#include <stdint.h>
// for FILE
#include <stdio.h>

typedef struct file_buffer buf_T;  // Forward declaration

// Reference to a buffer that stores the value of buf_free_count.
// bufref_valid() only needs to check "buf" when the count differs.
typedef struct {
  buf_T *br_buf;
  int br_fnum;
  int br_buf_free_count;
} bufref_T;

// for garray_T
#include "nvim/garray.h"
// for ScreenGrid
#include "nvim/grid_defs.h"
// for HLF_COUNT
#include "nvim/highlight_defs.h"
// for pos_T, lpos_T and linenr_T
#include "nvim/pos.h"
// for the number window-local and buffer-local options
#include "nvim/option_defs.h"
// for jump list and tag stack sizes in a buffer and mark types
#include "nvim/mark_defs.h"
// for u_header_T; needs buf_T.
#include "nvim/undo_defs.h"
// for hashtab_T
#include "nvim/hashtab.h"
// for dict_T
#include "nvim/eval/typval.h"
// for proftime_T
#include "nvim/profile.h"
// for String
#include "nvim/api/private/defs.h"
// for Map(K, V)
#include "nvim/map.h"
// for kvec
#include "nvim/lib/kvec.h"
// for marktree
#include "nvim/marktree.h"

#define GETFILE_SUCCESS(x)    ((x) <= 0)
#define MODIFIABLE(buf) (buf->b_p_ma)

/*
 * Flags for w_valid.
 * These are set when something in a window structure becomes invalid, except
 * when the cursor is moved.  Call check_cursor_moved() before testing one of
 * the flags.
 * These are reset when that thing has been updated and is valid again.
 *
 * Every function that invalidates one of these must call one of the
 * invalidate_* functions.
 *
 * w_valid is supposed to be used only in screen.c.  From other files, use the
 * functions that set or reset the flags.
 *
 * VALID_BOTLINE    VALID_BOTLINE_AP
 *     on       on      w_botline valid
 *     off      on      w_botline approximated
 *     off      off     w_botline not valid
 *     on       off     not possible
 */
#define VALID_WROW      0x01    // w_wrow (window row) is valid
#define VALID_WCOL      0x02    // w_wcol (window col) is valid
#define VALID_VIRTCOL   0x04    // w_virtcol (file col) is valid
#define VALID_CHEIGHT   0x08    // w_cline_height and w_cline_folded valid
#define VALID_CROW      0x10    // w_cline_row is valid
#define VALID_BOTLINE   0x20    // w_botine and w_empty_rows are valid
#define VALID_BOTLINE_AP 0x40   // w_botine is approximated
#define VALID_TOPLINE   0x80    // w_topline is valid (for cursor position)

// flags for b_flags
#define BF_RECOVERED    0x01    // buffer has been recovered
#define BF_CHECK_RO     0x02    // need to check readonly when loading file
                                // into buffer (set by ":e", may be reset by
                                // ":buf")
#define BF_NEVERLOADED  0x04    // file has never been loaded into buffer,
                                // many variables still need to be set
#define BF_NOTEDITED    0x08    // Set when file name is changed after
                                // starting to edit, reset when file is
                                // written out.
#define BF_NEW          0x10    // file didn't exist when editing started
#define BF_NEW_W        0x20    // Warned for BF_NEW and file created
#define BF_READERR      0x40    // got errors while reading the file
#define BF_DUMMY        0x80    // dummy buffer, only used internally
#define BF_PRESERVED    0x100   // ":preserve" was used
#define BF_SYN_SET      0x200   // 'syntax' option was set

// Mask to check for flags that prevent normal writing
#define BF_WRITE_MASK   (BF_NOTEDITED + BF_NEW + BF_READERR)

typedef struct window_S win_T;
typedef struct wininfo_S wininfo_T;
typedef struct frame_S frame_T;
typedef uint64_t disptick_T;  // display tick type

// for struct memline (it needs memfile_T)
#include "nvim/memline_defs.h"
// for struct memfile, bhdr_T, blocknr_T... (it needs buf_T)
#include "nvim/memfile_defs.h"

// for regprog_T. Needs win_T and buf_T.
#include "nvim/regexp_defs.h"
// for synstate_T (needs reg_extmatch_T, win_T, buf_T)
#include "nvim/syntax_defs.h"
// for sign_entry_T
#include "nvim/os/fs_defs.h"    // for FileID
#include "nvim/sign_defs.h"
#include "nvim/terminal.h"      // for Terminal

/*
 * The taggy struct is used to store the information about a :tag command.
 */
typedef struct taggy {
  char_u *tagname;         // tag name
  fmark_T fmark;                // cursor position BEFORE ":tag"
  int cur_match;                // match number
  int cur_fnum;                 // buffer number used for cur_match
  char_u *user_data;            // used with tagfunc
} taggy_T;

typedef struct buffblock buffblock_T;
typedef struct buffheader buffheader_T;

/*
 * structure used to store one block of the stuff/redo/recording buffers
 */
struct buffblock {
  buffblock_T *b_next;  // pointer to next buffblock
  char_u b_str[1];      // contents (actually longer)
};

/*
 * header used for the stuff buffer and the redo buffer
 */
struct buffheader {
  buffblock_T bh_first;  // first (dummy) block of list
  buffblock_T *bh_curr;  // buffblock for appending
  size_t bh_index;          // index for reading
  size_t bh_space;          // space in bh_curr for appending
};

typedef struct {
  buffheader_T sr_redobuff;
  buffheader_T sr_old_redobuff;
} save_redo_T;

/*
 * Structure that contains all options that are local to a window.
 * Used twice in a window: for the current buffer and for all buffers.
 * Also used in wininfo_T.
 */
typedef struct {
  int wo_arab;
#define w_p_arab w_onebuf_opt.wo_arab  // 'arabic'
  int wo_bri;
#define w_p_bri w_onebuf_opt.wo_bri    // 'breakindent'
  char_u *wo_briopt;
#define w_p_briopt w_onebuf_opt.wo_briopt  // 'breakindentopt'
  int wo_diff;
#define w_p_diff w_onebuf_opt.wo_diff  // 'diff'
  char_u *wo_fdc;
#define w_p_fdc w_onebuf_opt.wo_fdc    // 'foldcolumn'
  char_u *wo_fdc_save;
#define w_p_fdc_save w_onebuf_opt.wo_fdc_save  // 'fdc' saved for diff mode
  int wo_fen;
#define w_p_fen w_onebuf_opt.wo_fen    // 'foldenable'
  int wo_fen_save;
  // 'foldenable' saved for diff mode
#define w_p_fen_save w_onebuf_opt.wo_fen_save
  char_u *wo_fdi;
#define w_p_fdi w_onebuf_opt.wo_fdi    // 'foldignore'
  long wo_fdl;
#define w_p_fdl w_onebuf_opt.wo_fdl    // 'foldlevel'
  int wo_fdl_save;
  // 'foldlevel' state saved for diff mode
#define w_p_fdl_save w_onebuf_opt.wo_fdl_save
  char_u *wo_fdm;
#define w_p_fdm w_onebuf_opt.wo_fdm    // 'foldmethod'
  char_u *wo_fdm_save;
#define w_p_fdm_save w_onebuf_opt.wo_fdm_save  // 'fdm' saved for diff mode
  long wo_fml;
#define w_p_fml w_onebuf_opt.wo_fml    // 'foldminlines'
  long wo_fdn;
#define w_p_fdn w_onebuf_opt.wo_fdn    // 'foldnestmax'
  char_u *wo_fde;
#define w_p_fde w_onebuf_opt.wo_fde    // 'foldexpr'
  char_u *wo_fdt;
#define w_p_fdt w_onebuf_opt.wo_fdt   // 'foldtext'
  char_u *wo_fmr;
#define w_p_fmr w_onebuf_opt.wo_fmr    // 'foldmarker'
  int wo_lbr;
#define w_p_lbr w_onebuf_opt.wo_lbr    // 'linebreak'
  int wo_list;
#define w_p_list w_onebuf_opt.wo_list   // 'list'
  int wo_nu;
#define w_p_nu w_onebuf_opt.wo_nu       // 'number'
  int wo_rnu;
#define w_p_rnu w_onebuf_opt.wo_rnu     // 'relativenumber'
  long wo_nuw;
#define w_p_nuw w_onebuf_opt.wo_nuw    // 'numberwidth'
  int wo_wfh;
#define w_p_wfh w_onebuf_opt.wo_wfh    // 'winfixheight'
  int wo_wfw;
#define w_p_wfw w_onebuf_opt.wo_wfw    // 'winfixwidth'
  int wo_pvw;
#define w_p_pvw w_onebuf_opt.wo_pvw    // 'previewwindow'
  int wo_rl;
#define w_p_rl w_onebuf_opt.wo_rl      // 'rightleft'
  char_u *wo_rlc;
#define w_p_rlc w_onebuf_opt.wo_rlc    // 'rightleftcmd'
  long wo_scr;
#define w_p_scr w_onebuf_opt.wo_scr     // 'scroll'
  int wo_spell;
#define w_p_spell w_onebuf_opt.wo_spell  // 'spell'
  int wo_cuc;
#define w_p_cuc w_onebuf_opt.wo_cuc    // 'cursorcolumn'
  int wo_cul;
#define w_p_cul w_onebuf_opt.wo_cul    // 'cursorline'
  char_u *wo_culopt;
#define w_p_culopt w_onebuf_opt.wo_culopt  // 'cursorlineopt'
  char_u *wo_cc;
#define w_p_cc w_onebuf_opt.wo_cc      // 'colorcolumn'
  char_u *wo_sbr;
#define w_p_sbr w_onebuf_opt.wo_sbr    // 'showbreak'
  char_u *wo_stl;
#define w_p_stl w_onebuf_opt.wo_stl     // 'statusline'
  int wo_scb;
#define w_p_scb w_onebuf_opt.wo_scb    // 'scrollbind'
  int wo_diff_saved;           // options were saved for starting diff mode
#define w_p_diff_saved w_onebuf_opt.wo_diff_saved
  int wo_scb_save;              // 'scrollbind' saved for diff mode
#define w_p_scb_save w_onebuf_opt.wo_scb_save
  int wo_wrap;
#define w_p_wrap w_onebuf_opt.wo_wrap   // 'wrap'
  int wo_wrap_save;             // 'wrap' state saved for diff mode
#define w_p_wrap_save w_onebuf_opt.wo_wrap_save
  char_u *wo_cocu;                 // 'concealcursor'
#define w_p_cocu w_onebuf_opt.wo_cocu
  long wo_cole;                         // 'conceallevel'
#define w_p_cole w_onebuf_opt.wo_cole
  int wo_crb;
#define w_p_crb w_onebuf_opt.wo_crb    // 'cursorbind'
  int wo_crb_save;              // 'cursorbind' state saved for diff mode
#define w_p_crb_save w_onebuf_opt.wo_crb_save
  char_u *wo_scl;
#define w_p_scl w_onebuf_opt.wo_scl    // 'signcolumn'
  char_u *wo_winhl;
#define w_p_winhl w_onebuf_opt.wo_winhl    // 'winhighlight'
  char_u *wo_fcs;
#define w_p_fcs w_onebuf_opt.wo_fcs    // 'fillchars'
  char_u *wo_lcs;
#define w_p_lcs w_onebuf_opt.wo_lcs    // 'listchars'
  long wo_winbl;
#define w_p_winbl w_onebuf_opt.wo_winbl  // 'winblend'

  LastSet wo_script_ctx[WV_COUNT];        // SCTXs for window-local options
#define w_p_script_ctx w_onebuf_opt.wo_script_ctx
} winopt_T;

/*
 * Window info stored with a buffer.
 *
 * Two types of info are kept for a buffer which are associated with a
 * specific window:
 * 1. Each window can have a different line number associated with a buffer.
 * 2. The window-local options for a buffer work in a similar way.
 * The window-info is kept in a list at b_wininfo.  It is kept in
 * most-recently-used order.
 */
struct wininfo_S {
  wininfo_T *wi_next;         // next entry or NULL for last entry
  wininfo_T *wi_prev;         // previous entry or NULL for first entry
  win_T *wi_win;          // pointer to window that did set wi_fpos
  pos_T wi_fpos;                // last cursor position in the file
  bool wi_optset;               // true when wi_opt has useful values
  winopt_T wi_opt;              // local window options
  bool wi_fold_manual;          // copy of w_fold_manual
  garray_T wi_folds;            // clone of w_folds
};

/*
 * Argument list: Array of file names.
 * Used for the global argument list and the argument lists local to a window.
 *
 * TODO: move struct arglist to another header
 */
typedef struct arglist {
  garray_T al_ga;               // growarray with the array of file names
  int al_refcount;              // number of windows using this arglist
  int id;                       ///< id of this arglist
} alist_T;

// For each argument remember the file name as it was given, and the buffer
// number that contains the expanded file name (required for when ":cd" is
// used).
//
// TODO(Felipe): move aentry_T to another header
typedef struct argentry {
  char_u *ae_fname;        // file name as specified
  int ae_fnum;                  // buffer number with expanded file name
} aentry_T;

#define ALIST(win) (win)->w_alist
#define GARGLIST        ((aentry_T *)global_alist.al_ga.ga_data)
#define ARGLIST         ((aentry_T *)ALIST(curwin)->al_ga.ga_data)
#define WARGLIST(wp)    ((aentry_T *)ALIST(wp)->al_ga.ga_data)
#define AARGLIST(al)    ((aentry_T *)((al)->al_ga.ga_data))
#define GARGCOUNT       (global_alist.al_ga.ga_len)
#define ARGCOUNT        (ALIST(curwin)->al_ga.ga_len)
#define WARGCOUNT(wp)   (ALIST(wp)->al_ga.ga_len)

/*
 * Used for the typeahead buffer: typebuf.
 */
typedef struct {
  char_u *tb_buf;          // buffer for typed characters
  char_u *tb_noremap;      // mapping flags for characters in tb_buf[]
  int tb_buflen;                // size of tb_buf[]
  int tb_off;                   // current position in tb_buf[]
  int tb_len;                   // number of valid bytes in tb_buf[]
  int tb_maplen;                // nr of mapped bytes in tb_buf[]
  int tb_silent;                // nr of silently mapped bytes in tb_buf[]
  int tb_no_abbr_cnt;           // nr of bytes without abbrev. in tb_buf[]
  int tb_change_cnt;            // nr of time tb_buf was changed; never zero
} typebuf_T;

// Struct to hold the saved typeahead for save_typeahead().
typedef struct {
  typebuf_T save_typebuf;
  bool typebuf_valid;                       // true when save_typebuf valid
  int old_char;
  int old_mod_mask;
  buffheader_T save_readbuf1;
  buffheader_T save_readbuf2;
  String save_inputbuf;
} tasave_T;

/*
 * Structure used for mappings and abbreviations.
 */
typedef struct mapblock mapblock_T;
struct mapblock {
  mapblock_T *m_next;          // next mapblock in list
  char_u *m_keys;          // mapped from, lhs
  char_u *m_str;           // mapped to, rhs
  char_u *m_orig_str;      // rhs as entered by the user
  int m_keylen;                 // strlen(m_keys)
  int m_mode;                   // valid mode
  int m_noremap;                // if non-zero no re-mapping for m_str
  char m_silent;                // <silent> used, don't echo commands
  char m_nowait;                // <nowait> used
  char m_expr;                  // <expr> used, m_str is an expression
  sctx_T m_script_ctx;          // SCTX where map was defined
};

/// Used for highlighting in the status line.
typedef struct stl_hlrec stl_hlrec_t;
struct stl_hlrec {
  char_u *start;
  int userhl;                   // 0: no HL, 1-9: User HL, < 0 for syn ID
};

/// Used for building the status line.
typedef struct stl_item stl_item_t;
struct stl_item {
  // Where the item starts in the status line output buffer
  char_u *start;
  // Function to run for ClickFunc items.
  char *cmd;
  // The minimum width of the item
  int minwid;
  // The maximum width of the item
  int maxwid;
  enum {
    Normal,
    Empty,
    Group,
    Separate,
    Highlight,
    TabPage,
    ClickFunc,
    Trunc,
  } type;
};

// values for b_syn_spell: what to do with toplevel text
#define SYNSPL_DEFAULT  0       // spell check if @Spell not defined
#define SYNSPL_TOP      1       // spell check toplevel text
#define SYNSPL_NOTOP    2       // don't spell check toplevel text

// values for b_syn_foldlevel: how to compute foldlevel on a line
#define SYNFLD_START    0       // use level of item at start of line
#define SYNFLD_MINIMUM  1       // use lowest local minimum level on line

// avoid #ifdefs for when b_spell is not available
#define B_SPELL(buf)  ((buf)->b_spell)

typedef struct qf_info_S qf_info_T;

/*
 * Used for :syntime: timing of executing a syntax pattern.
 */
typedef struct {
  proftime_T total;             // total time used
  proftime_T slowest;           // time of slowest call
  long count;                   // nr of times used
  long match;                   // nr of times matched
} syn_time_T;

/*
 * These are items normally related to a buffer.  But when using ":ownsyntax"
 * a window may have its own instance.
 */
typedef struct {
  hashtab_T b_keywtab;                  // syntax keywords hash table
  hashtab_T b_keywtab_ic;               // idem, ignore case
  int b_syn_error;                      // TRUE when error occurred in HL
  bool b_syn_slow;                      // true when 'redrawtime' reached
  int b_syn_ic;                         // ignore case for :syn cmds
  int b_syn_foldlevel;                  // how to compute foldlevel on a line
  int b_syn_spell;                      // SYNSPL_ values
  garray_T b_syn_patterns;              // table for syntax patterns
  garray_T b_syn_clusters;              // table for syntax clusters
  int b_spell_cluster_id;               // @Spell cluster ID or 0
  int b_nospell_cluster_id;             // @NoSpell cluster ID or 0
  int b_syn_containedin;                // TRUE when there is an item with a
                                        // "containedin" argument
  int b_syn_sync_flags;                 // flags about how to sync
  int16_t b_syn_sync_id;                // group to sync on
  long b_syn_sync_minlines;             // minimal sync lines offset
  long b_syn_sync_maxlines;             // maximal sync lines offset
  long b_syn_sync_linebreaks;           // offset for multi-line pattern
  char_u *b_syn_linecont_pat;      // line continuation pattern
  regprog_T *b_syn_linecont_prog;     // line continuation program
  syn_time_T b_syn_linecont_time;
  int b_syn_linecont_ic;                // ignore-case flag for above
  int b_syn_topgrp;                     // for ":syntax include"
  int b_syn_conceal;                    // auto-conceal for :syn cmds
  int b_syn_folditems;                  // number of patterns with the HL_FOLD
                                        // flag set
  // b_sst_array[] contains the state stack for a number of lines, for the
  // start of that line (col == 0).  This avoids having to recompute the
  // syntax state too often.
  // b_sst_array[] is allocated to hold the state for all displayed lines,
  // and states for 1 out of about 20 other lines.
  // b_sst_array        pointer to an array of synstate_T
  // b_sst_len          number of entries in b_sst_array[]
  // b_sst_first        pointer to first used entry in b_sst_array[] or NULL
  // b_sst_firstfree    pointer to first free entry in b_sst_array[] or NULL
  // b_sst_freecount    number of free entries in b_sst_array[]
  // b_sst_check_lnum   entries after this lnum need to be checked for
  //                    validity (MAXLNUM means no check needed)
  synstate_T *b_sst_array;
  int b_sst_len;
  synstate_T *b_sst_first;
  synstate_T *b_sst_firstfree;
  int b_sst_freecount;
  linenr_T b_sst_check_lnum;
  disptick_T b_sst_lasttick;    // last display tick

  // for spell checking
  garray_T b_langp;             // list of pointers to slang_T, see spell.c
  bool b_spell_ismw[256];       // flags: is midword char
  char_u *b_spell_ismw_mb;  // multi-byte midword chars
  char_u *b_p_spc;         // 'spellcapcheck'
  regprog_T *b_cap_prog;      // program for 'spellcapcheck'
  char_u *b_p_spf;         // 'spellfile'
  char_u *b_p_spl;         // 'spelllang'
  char_u *b_p_spo;         // 'spelloptions'
  int b_cjk;                    // all CJK letters as OK
  char_u b_syn_chartab[32];     // syntax iskeyword option
  char_u *b_syn_isk;            // iskeyword option
} synblock_T;

/// Type used for changedtick_di member in buf_T
///
/// Primary exists so that literals of relevant type can be made.
typedef TV_DICTITEM_STRUCT(sizeof("changedtick")) ChangedtickDictItem;

typedef struct {
  LuaRef on_lines;
  LuaRef on_bytes;
  LuaRef on_changedtick;
  LuaRef on_detach;
  LuaRef on_reload;
  bool utf_sizes;
  bool preview;
} BufUpdateCallbacks;
#define BUF_UPDATE_CALLBACKS_INIT { LUA_NOREF, LUA_NOREF, LUA_NOREF, \
                                    LUA_NOREF, LUA_NOREF, false, false }

EXTERN int curbuf_splice_pending INIT(= 0);

#define BUF_HAS_QF_ENTRY 1
#define BUF_HAS_LL_ENTRY 2

// Maximum number of maphash blocks we will have
#define MAX_MAPHASH 256

/*
 * buffer: structure that holds information about one file
 *
 * Several windows can share a single Buffer
 * A buffer is unallocated if there is no memfile for it.
 * A buffer is new if the associated file has never been loaded yet.
 */

struct file_buffer {
  handle_T handle;              // unique id for the buffer (buffer number)
#define b_fnum handle

  memline_T b_ml;               // associated memline (also contains line count

  buf_T *b_next;          // links in list of buffers
  buf_T *b_prev;

  int b_nwindows;               // nr of windows open on this buffer

  int b_flags;                  // various BF_ flags
  int b_locked;                 // Buffer is being closed or referenced, don't
                                // let autocommands wipe it out.
  int b_ro_locked;              // Non-zero when the buffer can't be changed.
                                // Used for FileChangedRO

  //
  // b_ffname   has the full path of the file (NULL for no name).
  // b_sfname   is the name as the user typed it (or NULL).
  // b_fname    is the same as b_sfname, unless ":cd" has been done,
  //            then it is the same as b_ffname (NULL for no name).
  //
  char_u *b_ffname;        // full path file name, allocated
  char_u *b_sfname;        // short file name, allocated, may be equal to
                           // b_ffname
  char_u *b_fname;         // current file name, points to b_ffname or
                           // b_sfname

  bool file_id_valid;
  FileID file_id;

  int b_changed;                // 'modified': Set to true if something in the
                                // file has been changed and not written out.
  bool b_changed_invalid;       // Set if BufModified autocmd has not been
                                // triggered since the last time b_changed was
                                // modified.

  /// Change-identifier incremented for each change, including undo.
  ///
  /// This is a dictionary item used to store b:changedtick.
  ChangedtickDictItem changedtick_di;

  varnumber_T b_last_changedtick;       // b:changedtick when TextChanged or
                                        // TextChangedI was last triggered.
  varnumber_T b_last_changedtick_pum;   // b:changedtick when TextChangedP was
                                        // last triggered.

  bool b_saving;                /* Set to true if we are in the middle of
                                   saving the buffer. */

  /*
   * Changes to a buffer require updating of the display.  To minimize the
   * work, remember changes made and update everything at once.
   */
  bool b_mod_set;               /* true when there are changes since the last
                                   time the display was updated */
  linenr_T b_mod_top;           // topmost lnum that was changed
  linenr_T b_mod_bot;           // lnum below last changed line, AFTER the
                                // change
  long b_mod_xlines;            // number of extra buffer lines inserted;
                                // negative when lines were deleted
  wininfo_T *b_wininfo;       // list of last used info for each window
  disptick_T b_mod_tick_syn;    // last display tick syntax was updated
  disptick_T b_mod_tick_decor;  // last display tick decoration providers
                                // where invoked

  long b_mtime;                 // last change time of original file
  long b_mtime_read;            // last change time when reading
  uint64_t b_orig_size;         // size of original file in bytes
  int b_orig_mode;              // mode of original file
  time_t b_last_used;           // time when the buffer was last used; used
                                // for viminfo

  fmark_T b_namedm[NMARKS];     // current named marks (mark.c)

  // These variables are set when VIsual_active becomes FALSE
  visualinfo_T b_visual;
  int b_visual_mode_eval;            // b_visual.vi_mode for visualmode()

  fmark_T b_last_cursor;        // cursor position when last unloading this
                                // buffer
  fmark_T b_last_insert;        // where Insert mode was left
  fmark_T b_last_change;        // position of last change: '. mark

  /*
   * the changelist contains old change positions
   */
  fmark_T b_changelist[JUMPLISTSIZE];
  int b_changelistlen;                  // number of active entries
  bool b_new_change;                    // set by u_savecommon()

  /*
   * Character table, only used in charset.c for 'iskeyword'
   * bitset with 4*64=256 bits: 1 bit per character 0-255.
   */
  uint64_t b_chartab[4];

  // Table used for mappings local to a buffer.
  mapblock_T *(b_maphash[MAX_MAPHASH]);

  // First abbreviation local to a buffer.
  mapblock_T *b_first_abbr;
  // User commands local to the buffer.
  garray_T b_ucmds;
  /*
   * start and end of an operator, also used for '[ and ']
   */
  pos_T b_op_start;
  pos_T b_op_start_orig;  // used for Insstart_orig
  pos_T b_op_end;

  bool b_marks_read;            // Have we read ShaDa marks yet?

  /*
   * The following only used in undo.c.
   */
  u_header_T *b_u_oldhead;     // pointer to oldest header
  u_header_T *b_u_newhead;     // pointer to newest header; may not be valid
                               // if b_u_curhead is not NULL
  u_header_T *b_u_curhead;     // pointer to current header
  int b_u_numhead;              // current number of headers
  bool b_u_synced;              // entry lists are synced
  long b_u_seq_last;            // last used undo sequence number
  long b_u_save_nr_last;        // counter for last file write
  long b_u_seq_cur;             // hu_seq of header below which we are now
  time_t b_u_time_cur;          // uh_time of header below which we are now
  long b_u_save_nr_cur;         // file write nr after which we are now

  /*
   * variables for "U" command in undo.c
   */
  char_u *b_u_line_ptr;    // saved line for "U" command
  linenr_T b_u_line_lnum;       // line number of line in u_line
  colnr_T b_u_line_colnr;       // optional column number

  bool b_scanned;               // ^N/^P have scanned this buffer

  // flags for use of ":lmap" and IM control
  long b_p_iminsert;            // input mode for insert
  long b_p_imsearch;            // input mode for search
#define B_IMODE_USE_INSERT -1   //  Use b_p_iminsert value for search
#define B_IMODE_NONE 0          //  Input via none
#define B_IMODE_LMAP 1          //  Input via langmap
#define B_IMODE_LAST 1

  int16_t b_kmap_state;         // using "lmap" mappings
#define KEYMAP_INIT    1       // 'keymap' was set, call keymap_init()
#define KEYMAP_LOADED  2       // 'keymap' mappings have been loaded
  garray_T b_kmap_ga;           // the keymap table

  /*
   * Options local to a buffer.
   * They are here because their value depends on the type of file
   * or contents of the file being edited.
   */
  bool b_p_initialized;                 // set when options initialized

  LastSet b_p_script_ctx[BV_COUNT];     // SCTXs for buffer-local options

  int b_p_ai;                   ///< 'autoindent'
  int b_p_ai_nopaste;           ///< b_p_ai saved for paste mode
  char_u *b_p_bkc;              ///< 'backupco
  unsigned int b_bkc_flags;     ///< flags for 'backupco
  int b_p_ci;                   ///< 'copyindent'
  int b_p_bin;                  ///< 'binary'
  int b_p_bomb;                 ///< 'bomb'
  char_u *b_p_bh;               ///< 'bufhidden'
  char_u *b_p_bt;               ///< 'buftype'
  int b_has_qf_entry;           ///< quickfix exists for buffer
  int b_p_bl;                   ///< 'buflisted'
  long b_p_channel;             ///< 'channel'
  int b_p_cin;                  ///< 'cindent'
  char_u *b_p_cino;             ///< 'cinoptions'
  char_u *b_p_cink;             ///< 'cinkeys'
  char_u *b_p_cinw;             ///< 'cinwords'
  char_u *b_p_com;              ///< 'comments'
  char_u *b_p_cms;              ///< 'commentstring'
  char_u *b_p_cpt;              ///< 'complete'
#ifdef BACKSLASH_IN_FILENAME
  char_u *b_p_csl;              ///< 'completeslash'
#endif
  char_u *b_p_cfu;              ///< 'completefunc'
  char_u *b_p_ofu;              ///< 'omnifunc'
  char_u *b_p_tfu;              ///< 'tagfunc'
  int b_p_eol;                  ///< 'endofline'
  int b_p_fixeol;               ///< 'fixendofline'
  int b_p_et;                   ///< 'expandtab'
  int b_p_et_nobin;             ///< b_p_et saved for binary mode
  int b_p_et_nopaste;           ///< b_p_et saved for paste mode
  char_u *b_p_fenc;             ///< 'fileencoding'
  char_u *b_p_ff;               ///< 'fileformat'
  char_u *b_p_ft;               ///< 'filetype'
  char_u *b_p_fo;               ///< 'formatoptions'
  char_u *b_p_flp;              ///< 'formatlistpat'
  int b_p_inf;                  ///< 'infercase'
  char_u *b_p_isk;              ///< 'iskeyword'
  char_u *b_p_def;              ///< 'define' local value
  char_u *b_p_inc;              ///< 'include'
  char_u *b_p_inex;             ///< 'includeexpr'
  uint32_t b_p_inex_flags;      ///< flags for 'includeexpr'
  char_u *b_p_inde;             ///< 'indentexpr'
  uint32_t b_p_inde_flags;      ///< flags for 'indentexpr'
  char_u *b_p_indk;             ///< 'indentkeys'
  char_u *b_p_fp;               ///< 'formatprg'
  char_u *b_p_fex;              ///< 'formatexpr'
  uint32_t b_p_fex_flags;       ///< flags for 'formatexpr'
  char_u *b_p_kp;               ///< 'keywordprg'
  int b_p_lisp;                 ///< 'lisp'
  char_u *b_p_menc;             ///< 'makeencoding'
  char_u *b_p_mps;              ///< 'matchpairs'
  int b_p_ml;                   ///< 'modeline'
  int b_p_ml_nobin;             ///< b_p_ml saved for binary mode
  int b_p_ma;                   ///< 'modifiable'
  char_u *b_p_nf;               ///< 'nrformats'
  int b_p_pi;                   ///< 'preserveindent'
  char_u *b_p_qe;               ///< 'quoteescape'
  int b_p_ro;                   ///< 'readonly'
  long b_p_sw;                  ///< 'shiftwidth'
  long b_p_scbk;                ///< 'scrollback'
  int b_p_si;                   ///< 'smartindent'
  long b_p_sts;                 ///< 'softtabstop'
  long b_p_sts_nopaste;         ///< b_p_sts saved for paste mode
  char_u *b_p_sua;              ///< 'suffixesadd'
  int b_p_swf;                  ///< 'swapfile'
  long b_p_smc;                 ///< 'synmaxcol'
  char_u *b_p_syn;              ///< 'syntax'
  long b_p_ts;                  ///< 'tabstop'
  long b_p_tw;                  ///< 'textwidth'
  long b_p_tw_nobin;            ///< b_p_tw saved for binary mode
  long b_p_tw_nopaste;          ///< b_p_tw saved for paste mode
  long b_p_wm;                  ///< 'wrapmargin'
  long b_p_wm_nobin;            ///< b_p_wm saved for binary mode
  long b_p_wm_nopaste;          ///< b_p_wm saved for paste mode
  char_u *b_p_vsts;             ///< 'varsofttabstop'
  long *b_p_vsts_array;          ///< 'varsofttabstop' in internal format
  char_u *b_p_vsts_nopaste;     ///< b_p_vsts saved for paste mode
  char_u *b_p_vts;              ///< 'vartabstop'
  long *b_p_vts_array;           ///< 'vartabstop' in internal format
  char_u *b_p_keymap;           ///< 'keymap'

  // local values for options which are normally global
  char_u *b_p_gp;               ///< 'grepprg' local value
  char_u *b_p_mp;               ///< 'makeprg' local value
  char_u *b_p_efm;              ///< 'errorformat' local value
  char_u *b_p_ep;               ///< 'equalprg' local value
  char_u *b_p_path;             ///< 'path' local value
  int b_p_ar;                   ///< 'autoread' local value
  char_u *b_p_tags;             ///< 'tags' local value
  char_u *b_p_tc;               ///< 'tagcase' local value
  unsigned b_tc_flags;          ///< flags for 'tagcase'
  char_u *b_p_dict;             ///< 'dictionary' local value
  char_u *b_p_tsr;              ///< 'thesaurus' local value
  char_u *b_p_tsrfu;            ///< 'thesaurusfunc' local value
  long b_p_ul;                  ///< 'undolevels' local value
  int b_p_udf;                  ///< 'undofile'
  char_u *b_p_lw;               ///< 'lispwords' local value

  // end of buffer options

  // values set from b_p_cino
  int b_ind_level;
  int b_ind_open_imag;
  int b_ind_no_brace;
  int b_ind_first_open;
  int b_ind_open_extra;
  int b_ind_close_extra;
  int b_ind_open_left_imag;
  int b_ind_jump_label;
  int b_ind_case;
  int b_ind_case_code;
  int b_ind_case_break;
  int b_ind_param;
  int b_ind_func_type;
  int b_ind_comment;
  int b_ind_in_comment;
  int b_ind_in_comment2;
  int b_ind_cpp_baseclass;
  int b_ind_continuation;
  int b_ind_unclosed;
  int b_ind_unclosed2;
  int b_ind_unclosed_noignore;
  int b_ind_unclosed_wrapped;
  int b_ind_unclosed_whiteok;
  int b_ind_matching_paren;
  int b_ind_paren_prev;
  int b_ind_maxparen;
  int b_ind_maxcomment;
  int b_ind_scopedecl;
  int b_ind_scopedecl_code;
  int b_ind_java;
  int b_ind_js;
  int b_ind_keep_case_label;
  int b_ind_hash_comment;
  int b_ind_cpp_namespace;
  int b_ind_if_for_while;
  int b_ind_cpp_extern_c;
  int b_ind_pragma;

  linenr_T b_no_eol_lnum;       /* non-zero lnum when last line of next binary
                                 * write should not have an end-of-line */

  int b_start_eol;              // last line had eol when it was read
  int b_start_ffc;              // first char of 'ff' when edit started
  char_u *b_start_fenc;    // 'fileencoding' when edit started or NULL
  int b_bad_char;               // "++bad=" argument when edit started or 0
  int b_start_bomb;             // 'bomb' when it was read

  ScopeDictDictItem b_bufvar;  ///< Variable for "b:" Dictionary.
  dict_T *b_vars;  ///< b: scope dictionary.

  /* When a buffer is created, it starts without a swap file.  b_may_swap is
   * then set to indicate that a swap file may be opened later.  It is reset
   * if a swap file could not be opened.
   */
  bool b_may_swap;
  bool b_did_warn;              /* Set to true if user has been warned on first
                                   change of a read-only file */

  /* Two special kinds of buffers:
   * help buffer  - used for help files, won't use a swap file.
   * spell buffer - used for spell info, never displayed and doesn't have a
   *                file name.
   */
  bool b_help;                  // TRUE for help file buffer (when set b_p_bt
                                // is "help")
  bool b_spell;                 // True for a spell file buffer, most fields
                                // are not used!  Use the B_SPELL macro to
                                // access b_spell without #ifdef.

  char_u *b_prompt_text;        // set by prompt_setprompt()
  Callback b_prompt_callback;   // set by prompt_setcallback()
  Callback b_prompt_interrupt;  // set by prompt_setinterrupt()
  int b_prompt_insert;          // value for restart_edit when entering
                                // a prompt buffer window.

  synblock_T b_s;               // Info related to syntax highlighting.  w_s
                                // normally points to this, but some windows
                                // may use a different synblock_T.

  sign_entry_T *b_signlist;     // list of placed signs
  int b_signcols;               // last calculated number of sign columns
  bool b_signcols_valid;        // calculated sign columns is valid

  Terminal *terminal;           // Terminal instance associated with the buffer

  dict_T *additional_data;      // Additional data from shada file if any.

  int b_mapped_ctrl_c;          // modes where CTRL-C is mapped

  MarkTree b_marktree[1];
  Map(uint64_t, ExtmarkItem) b_extmark_index[1];
  Map(uint64_t, ExtmarkNs) b_extmark_ns[1];         // extmark namespaces
  size_t b_virt_line_blocks;    // number of virt_line blocks

  // array of channel_id:s which have asked to receive updates for this
  // buffer.
  kvec_t(uint64_t) update_channels;
  // array of lua callbacks for buffer updates.
  kvec_t(BufUpdateCallbacks) update_callbacks;

  // whether an update callback has requested codepoint size of deleted regions.
  bool update_need_codepoints;

  // Measurements of the deleted or replaced region since the last update
  // event. Some consumers of buffer changes need to know the byte size (like
  // tree-sitter) or the corresponding UTF-32/UTF-16 size (like LSP) of the
  // deleted text.
  size_t deleted_bytes;
  size_t deleted_bytes2;
  size_t deleted_codepoints;
  size_t deleted_codeunits;

  // The number for times the current line has been flushed in the memline.
  int flush_count;

  int b_diff_failed;    // internal diff failed for this buffer
};

/*
 * Stuff for diff mode.
 */
#define DB_COUNT 8     // up to four buffers can be diff'ed

/*
 * Each diffblock defines where a block of lines starts in each of the buffers
 * and how many lines it occupies in that buffer.  When the lines are missing
 * in the buffer the df_count[] is zero.  This is all counted in
 * buffer lines.
 * There is always at least one unchanged line in between the diffs.
 * Otherwise it would have been included in the diff above or below it.
 * df_lnum[] + df_count[] is the lnum below the change.  When in one buffer
 * lines have been inserted, in the other buffer df_lnum[] is the line below
 * the insertion and df_count[] is zero.  When appending lines at the end of
 * the buffer, df_lnum[] is one beyond the end!
 * This is using a linked list, because the number of differences is expected
 * to be reasonable small.  The list is sorted on lnum.
 */
typedef struct diffblock_S diff_T;
struct diffblock_S {
  diff_T *df_next;
  linenr_T df_lnum[DB_COUNT];           // line number in buffer
  linenr_T df_count[DB_COUNT];          // nr of inserted/changed lines
};

#define SNAP_HELP_IDX   0
#define SNAP_AUCMD_IDX 1
#define SNAP_COUNT     2

/// Tab pages point to the top frame of each tab page.
/// Note: Most values are NOT valid for the current tab page!  Use "curwin",
/// "firstwin", etc. for that.  "tp_topframe" is always valid and can be
/// compared against "topframe" to find the current tab page.
typedef struct tabpage_S tabpage_T;
struct tabpage_S {
  handle_T handle;
  tabpage_T *tp_next;         ///< next tabpage or NULL
  frame_T *tp_topframe;     ///< topframe for the windows
  win_T *tp_curwin;       ///< current window in this Tab page
  win_T *tp_prevwin;      ///< previous window in this Tab page
  win_T *tp_firstwin;     ///< first window in this Tab page
  win_T *tp_lastwin;      ///< last window in this Tab page
  long tp_old_Rows;                 ///< Rows when Tab page was left
  long tp_old_Columns;              ///< Columns when Tab page was left
  long tp_ch_used;                  ///< value of 'cmdheight' when frame size
                                    ///< was set

  diff_T *tp_first_diff;
  buf_T *(tp_diffbuf[DB_COUNT]);
  int tp_diff_invalid;              ///< list of diffs is outdated
  int tp_diff_update;               ///< update diffs before redrawing
  frame_T *(tp_snapshot[SNAP_COUNT]);    ///< window layout snapshots
  ScopeDictDictItem tp_winvar;      ///< Variable for "t:" Dictionary.
  dict_T *tp_vars;         ///< Internal variables, local to tab page.
  char_u *tp_localdir;     ///< Absolute path of local cwd or NULL.
  char_u *tp_prevdir;      ///< Previous directory.
};

/*
 * Structure to cache info for displayed lines in w_lines[].
 * Each logical line has one entry.
 * The entry tells how the logical line is currently displayed in the window.
 * This is updated when displaying the window.
 * When the display is changed (e.g., when clearing the screen) w_lines_valid
 * is changed to exclude invalid entries.
 * When making changes to the buffer, wl_valid is reset to indicate wl_size
 * may not reflect what is actually in the buffer.  When wl_valid is FALSE,
 * the entries can only be used to count the number of displayed lines used.
 * wl_lnum and wl_lastlnum are invalid too.
 */
typedef struct w_line {
  linenr_T wl_lnum;             // buffer line number for logical line
  uint16_t wl_size;             // height in screen lines
  char wl_valid;                // TRUE values are valid for text in buffer
  char wl_folded;               // TRUE when this is a range of folded lines
  linenr_T wl_lastlnum;         // last buffer line number for logical line
} wline_T;

/*
 * Windows are kept in a tree of frames.  Each frame has a column (FR_COL)
 * or row (FR_ROW) layout or is a leaf, which has a window.
 */
struct frame_S {
  char fr_layout;               // FR_LEAF, FR_COL or FR_ROW
  int fr_width;
  int fr_newwidth;              // new width used in win_equal_rec()
  int fr_height;
  int fr_newheight;             // new height used in win_equal_rec()
  frame_T *fr_parent;       // containing frame or NULL
  frame_T *fr_next;         // frame right or below in same parent, NULL
                            // for last
  frame_T *fr_prev;         // frame left or above in same parent, NULL
                            // for first
  // fr_child and fr_win are mutually exclusive
  frame_T *fr_child;        // first contained frame
  win_T *fr_win;          // window that fills this frame
};

#define FR_LEAF 0       // frame is a leaf
#define FR_ROW  1       // frame with a row of windows
#define FR_COL  2       // frame with a column of windows

/*
 * Struct used for highlighting 'hlsearch' matches, matches defined by
 * ":match" and matches defined by match functions.
 * For 'hlsearch' there is one pattern for all windows.  For ":match" and the
 * match functions there is a different pattern for each window.
 */
typedef struct {
  regmmatch_T rm;       // points to the regexp program; contains last found
                        // match (may continue in next line)
  buf_T *buf;     // the buffer to search for a match
  linenr_T lnum;        // the line to search for a match
  int attr;             // attributes to be used for a match
  int attr_cur;         // attributes currently active in win_line()
  linenr_T first_lnum;  // first lnum to search for multi-line pat
  colnr_T startcol;     // in win_line() points to char where HL starts
  colnr_T endcol;       // in win_line() points to char where HL ends
  bool is_addpos;       // position specified directly by matchaddpos()
  proftime_T tm;        // for a time limit
} match_T;

/// number of positions supported by matchaddpos()
#define MAXPOSMATCH 8

/// Same as lpos_T, but with additional field len.
typedef struct {
  linenr_T lnum;   ///< line number
  colnr_T col;    ///< column number
  int len;    ///< length: 0 - to the end of line
} llpos_T;

/// posmatch_T provides an array for storing match items for matchaddpos()
/// function.
typedef struct posmatch posmatch_T;
struct posmatch {
  llpos_T pos[MAXPOSMATCH];   ///< array of positions
  int cur;                ///< internal position counter
  linenr_T toplnum;            ///< top buffer line
  linenr_T botlnum;            ///< bottom buffer line
};

/*
 * matchitem_T provides a linked list for storing match items for ":match" and
 * the match functions.
 */
typedef struct matchitem matchitem_T;
struct matchitem {
  matchitem_T *next;
  int id;                   ///< match ID
  int priority;             ///< match priority
  char_u *pattern;          ///< pattern to highlight
  regmmatch_T match;        ///< regexp program for pattern
  posmatch_T pos;           ///< position matches
  match_T hl;               ///< struct for doing the actual highlighting
  int hlg_id;               ///< highlight group ID
  int conceal_char;         ///< cchar for Conceal highlighting
};

typedef int FloatAnchor;

enum {
  kFloatAnchorEast  = 1,
  kFloatAnchorSouth = 2,
};

// NW -> 0
// NE -> kFloatAnchorEast
// SW -> kFloatAnchorSouth
// SE -> kFloatAnchorSouth | kFloatAnchorEast
EXTERN const char *const float_anchor_str[] INIT(= { "NW", "NE", "SW", "SE" });

typedef enum {
  kFloatRelativeEditor = 0,
  kFloatRelativeWindow = 1,
  kFloatRelativeCursor = 2,
} FloatRelative;

EXTERN const char *const float_relative_str[] INIT(= { "editor", "win",
                                                       "cursor" });

typedef enum {
  kWinStyleUnused = 0,
  kWinStyleMinimal,  /// Minimal UI: no number column, eob markers, etc
} WinStyle;

typedef struct {
  Window window;
  lpos_T bufpos;
  int height, width;
  double row, col;
  FloatAnchor anchor;
  FloatRelative relative;
  bool external;
  bool focusable;
  int zindex;
  WinStyle style;
  bool border;
  bool shadow;
  schar_T border_chars[8];
  int border_hl_ids[8];
  int border_attr[8];
  bool noautocmd;
} FloatConfig;

#define FLOAT_CONFIG_INIT ((FloatConfig){ .height = 0, .width = 0, \
                                          .bufpos = { -1, 0 }, \
                                          .row = 0, .col = 0, .anchor = 0, \
                                          .relative = 0, .external = false, \
                                          .focusable = true, \
                                          .zindex = kZIndexFloatDefault, \
                                          .style = kWinStyleUnused, \
                                          .noautocmd = false })

// Structure to store last cursor position and topline.  Used by check_lnums()
// and reset_lnums().
typedef struct {
  int w_topline_save;   // original topline value
  int w_topline_corr;   // corrected topline value
  pos_T w_cursor_save;  // original cursor position
  pos_T w_cursor_corr;  // corrected cursor position
} pos_save_T;

/// Indices into vimmenu_T->strings[] and vimmenu_T->noremap[] for each mode
/// \addtogroup MENU_INDEX
/// @{
enum {
  MENU_INDEX_INVALID      = -1,
  MENU_INDEX_NORMAL       = 0,
  MENU_INDEX_VISUAL       = 1,
  MENU_INDEX_SELECT       = 2,
  MENU_INDEX_OP_PENDING   = 3,
  MENU_INDEX_INSERT       = 4,
  MENU_INDEX_CMDLINE      = 5,
  MENU_INDEX_TIP          = 6,
  MENU_MODES              = 7,
};

typedef struct VimMenu vimmenu_T;

struct VimMenu {
  int modes;                         ///< Which modes is this menu visible for
  int enabled;                       ///< for which modes the menu is enabled
  char_u *name;                 ///< Name of menu, possibly translated
  char_u *dname;                ///< Displayed Name ("name" without '&')
  char_u *en_name;              ///< "name" untranslated, NULL when
                                ///< was not translated
  char_u *en_dname;             ///< NULL when "dname" untranslated
  int mnemonic;                      ///< mnemonic key (after '&')
  char_u *actext;               ///< accelerator text (after TAB)
  long priority;                     ///< Menu order priority
  char_u *strings[MENU_MODES];  ///< Mapped string for each mode
  int noremap[MENU_MODES];           ///< A \ref REMAP_VALUES flag for each mode
  bool silent[MENU_MODES];           ///< A silent flag for each mode
  vimmenu_T *children;             ///< Children of sub-menu
  vimmenu_T *parent;               ///< Parent of menu
  vimmenu_T *next;                 ///< Next item in menu
};

/// Structure which contains all information that belongs to a window.
///
/// All row numbers are relative to the start of the window, except w_winrow.
struct window_S {
  handle_T handle;                  ///< unique identifier for the window

  buf_T *w_buffer;            ///< buffer we are a window into (used
                              ///< often, keep it the first item!)

  synblock_T *w_s;                 ///< for :ownsyntax

  int w_hl_id_normal;               ///< 'winhighlight' normal id
  int w_hl_attr_normal;             ///< 'winhighlight' normal final attrs

  int w_hl_ids[HLF_COUNT];          ///< 'winhighlight' id
  int w_hl_attrs[HLF_COUNT];        ///< 'winhighlight' final attrs

  int w_hl_needs_update;            ///< attrs need to be recalculated

  win_T *w_prev;              ///< link to previous window
  win_T *w_next;              ///< link to next window
  bool w_closing;                   ///< window is being closed, don't let
                                    ///  autocommands close it too.

  frame_T *w_frame;             ///< frame containing this window

  pos_T w_cursor;                   ///< cursor position in buffer

  colnr_T w_curswant;               ///< Column we want to be at.  This is
                                    ///  used to try to stay in the same column
                                    ///  for up/down cursor motions.

  int w_set_curswant;               // If set, then update w_curswant the next
                                    // time through cursupdate() to the
                                    // current virtual column

  linenr_T w_last_cursorline;       ///< where last 'cursorline' was drawn
  pos_T w_last_cursormoved;         ///< for CursorMoved event

  // the next seven are used to update the visual part
  char w_old_visual_mode;           ///< last known VIsual_mode
  linenr_T w_old_cursor_lnum;       ///< last known end of visual part
  colnr_T w_old_cursor_fcol;        ///< first column for block visual part
  colnr_T w_old_cursor_lcol;        ///< last column for block visual part
  linenr_T w_old_visual_lnum;       ///< last known start of visual part
  colnr_T w_old_visual_col;         ///< last known start of visual part
  colnr_T w_old_curswant;           ///< last known value of Curswant

  // 'listchars' characters. Defaults set in set_chars_option().
  struct {
    int eol;
    int ext;
    int prec;
    int nbsp;
    int space;
    int tab1;                       ///< first tab character
    int tab2;                       ///< second tab character
    int tab3;                       ///< third tab character
    int lead;
    int trail;
    int *multispace;
    int conceal;
  } w_p_lcs_chars;

  // 'fillchars' characters. Defaults set in set_chars_option().
  struct {
    int stl;
    int stlnc;
    int vert;
    int fold;
    int foldopen;                    ///< when fold is open
    int foldclosed;                  ///< when fold is closed
    int foldsep;                     ///< continuous fold marker
    int diff;
    int msgsep;
    int eob;
  } w_p_fcs_chars;

  /*
   * "w_topline", "w_leftcol" and "w_skipcol" specify the offsets for
   * displaying the buffer.
   */
  linenr_T w_topline;               /* buffer line number of the line at the
                                       top of the window */
  char w_topline_was_set;           /* flag set to TRUE when topline is set,
                                       e.g. by winrestview() */
  int w_topfill;                    // number of filler lines above w_topline
  int w_old_topfill;                // w_topfill at last redraw
  bool w_botfill;                   // true when filler lines are actually
                                    // below w_topline (at end of file)
  bool w_old_botfill;               // w_botfill at last redraw
  colnr_T w_leftcol;                // window column number of the left most
                                    // character in the window; used when
                                    // 'wrap' is off
  colnr_T w_skipcol;                // starting column when a single line
                                    // doesn't fit in the window

  // "w_last_topline" and "w_last_leftcol" are used to determine if
  // a Scroll autocommand should be emitted.
  linenr_T w_last_topline;          ///< last known value for topline
  colnr_T w_last_leftcol;          ///< last known value for leftcol
  int w_last_width;                 ///< last known value for width
  int w_last_height;                ///< last known value for height

  //
  // Layout of the window in the screen.
  // May need to add "msg_scrolled" to "w_winrow" in rare situations.
  //
  int w_winrow;                     // first row of window in screen
  int w_height;                     // number of rows in window, excluding
                                    // status/command/winbar line(s)
  int w_status_height;              // number of status lines (0 or 1)
  int w_wincol;                     // Leftmost column of window in screen.
  int w_width;                      // Width of window, excluding separation.
  int w_vsep_width;                 // Number of separator columns (0 or 1).
  pos_save_T w_save_cursor;         // backup of cursor pos and topline

  // inner size of window, which can be overridden by external UI
  int w_height_inner;
  int w_width_inner;
  // external UI request. If non-zero, the inner size will use this.
  int w_height_request;
  int w_width_request;

  int w_border_adj[4];  // top, right, bottom, left
  // outer size of window grid, including border
  int w_height_outer;
  int w_width_outer;

  /*
   * === start of cached values ====
   */
  /*
   * Recomputing is minimized by storing the result of computations.
   * Use functions in screen.c to check if they are valid and to update.
   * w_valid is a bitfield of flags, which indicate if specific values are
   * valid or need to be recomputed.
   */
  int w_valid;
  pos_T w_valid_cursor;             /* last known position of w_cursor, used
                                       to adjust w_valid */
  colnr_T w_valid_leftcol;          // last known w_leftcol

  bool w_viewport_invalid;

  /*
   * w_cline_height is the number of physical lines taken by the buffer line
   * that the cursor is on.  We use this to avoid extra calls to plines_win().
   */
  int w_cline_height;               // current size of cursor line
  bool w_cline_folded;              // cursor line is folded

  int w_cline_row;                  // starting row of the cursor line

  colnr_T w_virtcol;                // column number of the cursor in the
                                    // buffer line, as opposed to the column
                                    // number we're at on the screen.  This
                                    // makes a difference on lines which span
                                    // more than one screen line or when
                                    // w_leftcol is non-zero

  /*
   * w_wrow and w_wcol specify the cursor position in the window.
   * This is related to positions in the window, not in the display or
   * buffer, thus w_wrow is relative to w_winrow.
   */
  int w_wrow, w_wcol;               // cursor position in window

  linenr_T w_botline;               // number of the line below the bottom of
                                    // the window
  int w_empty_rows;                 // number of ~ rows in window
  int w_filler_rows;                // number of filler rows at the end of the
                                    // window

  /*
   * Info about the lines currently in the window is remembered to avoid
   * recomputing it every time.  The allocated size of w_lines[] is Rows.
   * Only the w_lines_valid entries are actually valid.
   * When the display is up-to-date w_lines[0].wl_lnum is equal to w_topline
   * and w_lines[w_lines_valid - 1].wl_lnum is equal to w_botline.
   * Between changing text and updating the display w_lines[] represents
   * what is currently displayed.  wl_valid is reset to indicated this.
   * This is used for efficient redrawing.
   */
  int w_lines_valid;                // number of valid entries
  wline_T *w_lines;

  garray_T w_folds;                 // array of nested folds
  bool w_fold_manual;               // when true: some folds are opened/closed
                                    // manually
  bool w_foldinvalid;               // when true: folding needs to be
                                    // recomputed
  int w_nrwidth;                    // width of 'number' and 'relativenumber'
                                    // column being used

  /*
   * === end of cached values ===
   */

  int w_redr_type;                  // type of redraw to be performed on win
  int w_upd_rows;                   // number of window lines to update when
                                    // w_redr_type is REDRAW_TOP
  linenr_T w_redraw_top;            // when != 0: first line needing redraw
  linenr_T w_redraw_bot;            // when != 0: last line needing redraw
  bool w_redr_status;               // if true status line must be redrawn
  bool w_redr_border;               // if true border must be redrawn

  // remember what is shown in the ruler for this window (if 'ruler' set)
  pos_T w_ru_cursor;                // cursor position shown in ruler
  colnr_T w_ru_virtcol;             // virtcol shown in ruler
  linenr_T w_ru_topline;            // topline shown in ruler
  linenr_T w_ru_line_count;         // line count used for ruler
  int w_ru_topfill;                 // topfill shown in ruler
  char w_ru_empty;                  // TRUE if ruler shows 0-1 (empty line)

  int w_alt_fnum;                   // alternate file (for # and CTRL-^)

  alist_T *w_alist;             // pointer to arglist for this window
  int w_arg_idx;                    // current index in argument list (can be
                                    // out of range!)
  int w_arg_idx_invalid;            // editing another file than w_arg_idx

  char_u *w_localdir;          // absolute path of local directory or NULL
  char_u *w_prevdir;           // previous directory
  // Options local to a window.
  // They are local because they influence the layout of the window or
  // depend on the window layout.
  // There are two values: w_onebuf_opt is local to the buffer currently in
  // this window, w_allbuf_opt is for all buffers in this window.
  winopt_T w_onebuf_opt;
  winopt_T w_allbuf_opt;

  // A few options have local flags for P_INSECURE.
  uint32_t w_p_stl_flags;           // flags for 'statusline'
  uint32_t w_p_fde_flags;           // flags for 'foldexpr'
  uint32_t w_p_fdt_flags;           // flags for 'foldtext'
  int *w_p_cc_cols;         // array of columns to highlight or NULL
  char_u w_p_culopt_flags;     // flags for cursorline highlighting
  long w_p_siso;             // 'sidescrolloff' local value
  long w_p_so;               // 'scrolloff' local value

  int w_briopt_min;                 // minimum width for breakindent
  int w_briopt_shift;               // additional shift for breakindent
  bool w_briopt_sbr;                // sbr in 'briopt'
  int w_briopt_list;                // additional indent for lists

  // transform a pointer to a "onebuf" option into a "allbuf" option
#define GLOBAL_WO(p)    ((char *)p + sizeof(winopt_T))

  long w_scbind_pos;

  ScopeDictDictItem w_winvar;  ///< Variable for "w:" dictionary.
  dict_T *w_vars;  ///< Dictionary with w: variables.

  /*
   * The w_prev_pcmark field is used to check whether we really did jump to
   * a new line after setting the w_pcmark.  If not, then we revert to
   * using the previous w_pcmark.
   */
  pos_T w_pcmark;               // previous context mark
  pos_T w_prev_pcmark;          // previous w_pcmark

  /*
   * the jumplist contains old cursor positions
   */
  xfmark_T w_jumplist[JUMPLISTSIZE];
  int w_jumplistlen;                    // number of active entries
  int w_jumplistidx;                    // current position

  int w_changelistidx;                  // current position in b_changelist

  matchitem_T *w_match_head;            // head of match list
  int w_next_match_id;                  // next match ID

  /*
   * the tagstack grows from 0 upwards:
   * entry 0: older
   * entry 1: newer
   * entry 2: newest
   */
  taggy_T w_tagstack[TAGSTACKSIZE];     // the tag stack
  int w_tagstackidx;                    // idx just below active entry
  int w_tagstacklen;                    // number of tags on stack

  ScreenGrid w_grid;                    // the grid specific to the window
  ScreenGrid w_grid_alloc;              // the grid specific to the window
  bool w_pos_changed;                   // true if window position changed
  bool w_floating;                       ///< whether the window is floating
  FloatConfig w_float_config;

  /*
   * w_fraction is the fractional row of the cursor within the window, from
   * 0 at the top row to FRACTION_MULT at the last row.
   * w_prev_fraction_row was the actual cursor row when w_fraction was last
   * calculated.
   */
  int w_fraction;
  int w_prev_fraction_row;

  linenr_T w_nrwidth_line_count;        /* line count when ml_nrwidth_width
                                         * was computed. */
  int w_nrwidth_width;                  // nr of chars to print line count.

  qf_info_T *w_llist;                 // Location list for this window
  // Location list reference used in the location list window.
  // In a non-location list window, w_llist_ref is NULL.
  qf_info_T *w_llist_ref;
};

static inline int win_hl_attr(win_T *wp, int hlf)
{
  return wp->w_hl_attrs[hlf];
}

/// Macros defined in Vim, but not in Neovim
#define CHANGEDTICK(buf) \
  (=== Include buffer.h & use buf_(get|set|inc) _changedtick ===)

#endif // NVIM_BUFFER_DEFS_H
