# Bonds display

This display object is responsible for rendering bonds between particles. Bonds can be loaded from a simulation file created within OVITO using the Create bonds modifier.

## Parameters

Shading mode

  Switches between a three-dimensional display mode, where bonds are rendered as cylinders, and a flat representation, where bonds are rendered as lines.

Rendering quality

  This parameter controls the method used to render the bonds. The following modes are available and affect only the rendering of cylindrical bonds:

  Low

    Bonds are rendered using triangular facets.

  Medium

    Same as Low quality.

  High

    Bonds are rendered as true cylinders using a ray-tracing algorithm, which is implemented as a OpenGL fragment shader.

Bond width

  Controls the display width of bonds (both cylinders and lines).

Bond color

  The rendering color of bonds. This color parameter is only used if Use particle colors is not selected.

Use particle colors

  If selected, bonds are rendered in the same colors as the particles they connect.