/**
 * Copyright (c) 2001-2016 Mathew A. Nelson and Robocode contributors
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://robocode.sourceforge.net/license/epl-v10.html
 */
﻿

using System;
using System.Collections.Generic;
using System.Text;

namespace Robocode.Control.Events
{
    /// <summary>
    /// Contains information about a <see cref="IRobocodeEngine.BattleResumed"/> event that is
    /// triggered when a battle has been resumed (after having been paused).
    /// </summary>
    /// <seealso cref="BattlePausedEvent"/>
    public class BattleResumedEvent : BattleEvent
    {
    }
}
