#include "bbas_1d_array_unsigned.h"

// Binary write boxm_render_probe_manager scene to stream
// DUMMY IMPLEMENTATION: does nothing!
void vsl_b_write(vsl_b_ostream &, bbas_1d_array_unsigned const&) {}

// Binary load boxm_render_probe_manager scene from stream.
// DUMMY IMPLEMENTATION: does nothing!
void vsl_b_read(vsl_b_istream &, bbas_1d_array_unsigned &) {}

// Binary load boxm_render_probe_manager scene from stream.
// DUMMY IMPLEMENTATION: does nothing!
void vsl_b_read(vsl_b_istream&, bbas_1d_array_unsigned*) {}

// Binary write scene pointer to stream
// DUMMY IMPLEMENTATION: does nothing!
void vsl_b_write(vsl_b_ostream&, const bbas_1d_array_unsigned* &) {}

