#include <boxm/algo/sp/boxm_compute_volume_visibility.h>
#include <boxm/algo/sp/boxm_depth_image_triangle.h>
#include <boxm/algo/sp/boxm_render_image.h>
#include <boxm/algo/sp/boxm_render_image_triangle.h>
#include <boxm/algo/sp/boxm_update.h>
#include <boxm/algo/sp/boxm_update_triangle.h>

int main() { return 0; }
