// This is brl/bbas/bsta/bsta_parzen_sf2.h
#ifndef bsta_parzen_sf2_h_
#define bsta_parzen_sf2_h_
#include "bsta_parzen_sphere.h"
typedef bsta_parzen_sphere<float,2> bsta_parzen_sf2;
#endif // bsta_parzen_sf2_h_
